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pumpingStation/src/basin/BasinGeometry.js

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// Basin geometry for a wet-well pumping station.
//
// Models the basin as a rectangular prism (constant cross-section), so
// volume = level × surfaceArea. Owns the level↔volume conversions and the
// derived threshold volumes used by control + safety. Pure domain — no
// Node-RED, no logger, no side effects beyond construction.
class BasinGeometry {
/**
* @param {object} basinConfig - { volume, height, inflowLevel, outflowLevel, overflowLevel }
* @param {object} hydraulicsConfig - { minHeightBasedOn: 'inlet' | 'outlet' }
*/
constructor(basinConfig, hydraulicsConfig) {
const volEmptyBasin = basinConfig.volume;
const heightBasin = basinConfig.height;
const inflowLevel = basinConfig.inflowLevel;
const outflowLevel = basinConfig.outflowLevel;
const overflowLevel = basinConfig.overflowLevel;
const minHeightBasedOn = hydraulicsConfig?.minHeightBasedOn;
const surfaceArea = volEmptyBasin / heightBasin;
// maxVol ≡ volEmptyBasin under the constant cross-section assumption;
// kept as a separate field for naming symmetry with the trigger volumes.
const maxVol = heightBasin * surfaceArea;
const maxVolAtOverflow = overflowLevel * surfaceArea;
const minVolAtOutflow = outflowLevel * surfaceArea;
const minVolAtInflow = inflowLevel * surfaceArea;
const minVol = minHeightBasedOn === 'inlet' ? minVolAtInflow : minVolAtOutflow;
this._volEmptyBasin = volEmptyBasin;
this._heightBasin = heightBasin;
this._inflowLevel = inflowLevel;
this._outflowLevel = outflowLevel;
this._overflowLevel = overflowLevel;
this._surfaceArea = surfaceArea;
this._maxVol = maxVol;
this._maxVolAtOverflow = maxVolAtOverflow;
this._minVolAtInflow = minVolAtInflow;
this._minVolAtOutflow = minVolAtOutflow;
this._minVol = minVol;
this._minHeightBasedOn = minHeightBasedOn;
}
get volEmptyBasin() { return this._volEmptyBasin; }
get heightBasin() { return this._heightBasin; }
get inflowLevel() { return this._inflowLevel; }
get outflowLevel() { return this._outflowLevel; }
get overflowLevel() { return this._overflowLevel; }
get surfaceArea() { return this._surfaceArea; }
get maxVol() { return this._maxVol; }
get maxVolAtOverflow() { return this._maxVolAtOverflow; }
get minVolAtInflow() { return this._minVolAtInflow; }
get minVolAtOutflow() { return this._minVolAtOutflow; }
get minVol() { return this._minVol; }
get minHeightBasedOn() { return this._minHeightBasedOn; }
/** Convert level (m from floor) → volume (m3). Negative levels clamp to 0. */
volumeFromLevel(level) {
return Math.max(level, 0) * this._surfaceArea;
}
/** Convert volume (m3) → level (m from floor). Negative volumes clamp to 0. */
levelFromVolume(volume) {
return Math.max(volume, 0) / this._surfaceArea;
}
/**
* Plain-object snapshot mirroring the legacy `this.basin` shape so
* getOutput / status code can keep using the same field names without
* caring whether it's holding a class instance or a plain object.
*/
snapshot() {
return {
volEmptyBasin: this._volEmptyBasin,
heightBasin: this._heightBasin,
inflowLevel: this._inflowLevel,
outflowLevel: this._outflowLevel,
overflowLevel: this._overflowLevel,
surfaceArea: this._surfaceArea,
maxVol: this._maxVol,
maxVolAtOverflow: this._maxVolAtOverflow,
minVolAtInflow: this._minVolAtInflow,
minVolAtOutflow: this._minVolAtOutflow,
minVol: this._minVol,
minHeightBasedOn: this._minHeightBasedOn,
};
}
}
module.exports = BasinGeometry;